
Meet Our Sims
The children from our Cottage Living Rags to Riches are moving the Chestnut Ridge!
Our two main sims are Teen Holly Ito-FitzMoon (traits: genius & rancher, blond teen wearing pink cowboy hat) and her younger child brother Jared Ito-FitzMoon (trait: horse lover). Joining them is their grand aunt Nanami Ito (traits: animal enthusiast & genius), who is a teen and their first cousin, once removed, child Ivy Fitz-Moon (creative). They are all spellcasters. See cousin chart below as an FYI, I had to look it up to figure out the relationship!
See their outfits starting here in the Cottage Living LP finale.
The two main sims will stay for the entire LP, if I increase household size with MCCC, the other two may stay too, but that will depend on how things go!
Cousin Chart:
Source: https://www.familysearch.org/en/blog/cousin-chart

Goals:
- Complete the Making Money scenario, earning the majority (approx a minimum of 75%) of our money from the Horse Ranch Pack, most of which will probably come from nectar!
- Complete the Expert Nectar Maker aspiration with at least two of our sims (see screenshot of aspiration below). Make at least one bottle of every type of nectar available to our sims, including the special one for spellcasters & the vitality nectar.
- Complete the Championship Rider aspiration with one sim (see screenshot of aspiration below).
- Explore the Deadhorse Cavern caves in the Galloping Gulch neighbourhood.
- Have at least one foal and raise it to see what special traits is can get.
- We will need a minimum of one child, possibly two, for the next generation, from either Holly or Jared, most likely Holly as she is older.
- I will have some other aspirations I will work on including, but not limited to, the Fabulously Wealthy aspiration, two teen aspirations (Admired Icon and Goal Oriented) with any teen & all child aspirations with our sim children.


Rules:
- Sims start with no money, though if starting with existing sims, miscellaneous personal items are okay, as long as they don’t overly help with the challenge. My sims have Nanami’s cow (that was unplanned, thanks game!) and a shed for her. They will have to pay for the shed and the two brooms (mops) they brought with them once they have funds.
- Start on the Palomino Junction lot in the Galloping Gulch neighbourhood, the house has been demolished and all that is left is the sheltered area for a horse, some landscaping and a pond that still needs a fishing sign! See screenshot below.
- No selling into inventory until you have a yard sale table/street gallery (requires either City Living, Jungle Adventures or Eco Lifestyle).
- Majority (a minimum of approximately 75%) of the money for the Making Money scenario should be from the Horse Ranch pack. Once that is completed you can make money however you want. Sims can get starting money from fishing, collecting, frog breeding, etc.
- Aging can be whatever you wish. I will have it on long for my current household only.
- You can use whatever type of residential lot you’d like. Mine will start as a tiny home (2 tier Tiny Residential), I may possibly change it to a regular residential lot later.
- For more Rags to Riches guidelines, see my blog post or video.
Lot – can be found on the gallery under my ID, MapleSimmer:

Horse Ranch Mods in My Game:
I have a number of bug fixing, game tweaking mods in my game, but this will only cover mods that I’m using that are specifically for the Horse Ranch pack.
LittleMsSam has a few mods that are for the Horse Ranch pack, but I am only using the following: – https://lms-mods.com/
- Live In Services
- Ride, Trot, Canter Here Fix
Bienchen also has a few mods that are for the Horse Ranch pack, these are the ones I’m using: – https://www.seebee.de/sims4me/index.php?list=35
- Slower Fun Decrease for Horses
- No Horse Competition Cool Down.
Contact Me:
If you have any questions or want to share your own Sims game play with other Simmers head over to my Facebook group, https://www.facebook.com/groups/maplesimmersimssanctuary or my discord, https://discord.gg/aJaX7Pca8A