Rags to Property Owners! (Sims 4 For Rent)

Playlist link

Meet Our Sims

Teen Phillip Ito-FitzMoon (Cringe, Nosy, with Business Savvy bonus trait from a fortune aspiration) and his younger sister, child Rosalind (Creative) will be joined by teen Hollie Pruett-Meyers (Creative, Geek with Collector bonus trait from a nature aspiration) who was a child in my For Rent Mini Let’s Play. Link to their household on the gallery.

Goals:

For Rent Goals:

  1. Complete all four For Rent aspirations (Discerning Dweller, Fount of Tomarani Knowledge, Five-Star Property Owner & Seeker of Secrets) with at least one sim, though I hope to complete all but the Seeker of Secrets with all of them. Seeker of Secrets will be a goal of Phillip, our nosy sim.
  2. Complete both collections (marbles & tassels) that come with the For Rent pack.
  3. Get as many secrets as possible (there are about 30).
  4. Hold a potluck and pool party at least once (the two new social events that come with the For Rent pack).

Teen Goals:

  1. Teens must complete the Admired Icon and Goal Oriented teen aspirations.
  2. Teens must have at least three positive character values before they age up to young adult, but preferably all five character values will be positive.

Other Goals:

  1. Complete the fortune aspiration.
  2. Complete the Making Money scenario.
  3. Our Ito-FitzMoon sims must have two children to carry on the Rags to Riches legacy in the next generation (the siblings can each have one each, or one of them can have two). They can have more children, but only two are needed for the next generation pack LP (whatever pack that will be!).

I will work on other aspirations that seem to suit their goals of making money, etc., but those are the defined up front goals.

Rules:

  1. Start with nothing on the 20×20 empty lot in Tomarang (ISDA Riverfront, Koh Sahpa). While on this lot sims can only use things that are portable, the only exception is they can have a small garden, though with no trees.
  2. No selling into personal inventory or marking up prices until our sims have paid off the yard sale table they start with.
  3. Travel is restricted to Tomarang, San Myshuno, Magic HQ & to the high school neighbourhood. They can also visit the vet clinic in Brindleton Bay if they have a sick pet. Otherwise they must book a vacation rental in the location (see Note I below) until they complete the Fortune Aspiration.
  4. Once the sims have saved enough money they will move into a rental.
  5. Once at least one sim has completed the Discerning Dweller aspiration, they can move into their own owned residential rental lot.
  6. Once they have completed the Five-Star Property Owner aspiration they can move off their owned residential rental lot if they wish.
  7. They can make money from anything as I find being a landlord isn’t lucrative & needs other sources to support it.
  8. Lifespan is up to you. I’m using a long lifespan & aging up as certain goals are met.
  9. For more Rags to Riches guidelines, see my blog post or video.

Note I: Worlds I consider as one world:

  1. Oasis Springs & Del Sol Valley
  2. Willow Creek, Newcrest & Magnolia Promenade
  3. San Myshuno can be accessed freely from any world.

Contact Me:

If you have any questions or want to share your own Sims game play with other Simmers head over to my Facebook group, https://www.facebook.com/groups/maplesimmersimssanctuary or my discord, https://discord.gg/aJaX7Pca8A

Infant Milestones Challenge (Sims 4)

First part will premiere on Saturday, November 11, 2023 at 9 pm Eastern.

Playlist link

Goals:

Our sims from my Food Stand Rags to Riches Let’s Play, Anna and Rudy Banks, have just had their first child, Elodie Banks. Our goals for this challenge are as follows:

  1. To reach all the developmental milestones as quickly as possible.
  2. To reach as many ‘firsts’ life milestones as we can.

Lifespan is long and we won’t do any ‘firsts’ life milestones that require us to go off our home lot until after Elodie has tried her first food.

Developmental Milestones:

There are 22 developmental milestones in total, 8 Social, 8 Gross Motor and 6 Fine Motor. Here are screenshots of what they look like in your milestone panel (these are from one of the infants in my Growing Together Let’s Play):

‘Firsts’ Life Milestones:

Here are the ‘firsts’ life milestones that we will attempt to get. This list is not exhaustive, here’s a link to the Sims Community article on milestones if you’d like to see their written list.

Infant Mods in My Game:

I’m using the module of Bienchen’s infant mod (considered a Growing Together mod) that reduces how often caregivers check on their infants. This mod also has modules to speed up reaching milestones and also make infants needs decay slower after they reach certain milestones, I do not have those modules in my game. Here’s a screenshot of the full description, though as I said, I only have the less check on infants module.

I have other mods in my game, most notably certain modules of MCCC (excluding the Population, Pregnancy and Woohoo modules).

Contact Me:

If you have any questions or want to share your own Sims game play with other Simmers head over to my Facebook group, https://www.facebook.com/groups/maplesimmersimssanctuary or my discord, https://discord.gg/aJaX7Pca8A

Food Stand Rags to Riches (Sims 4 Home Chef Hustle)

Playlist link

Meet Our Sims

Anna and Rudy Banks are the young married spellcaster couple embarking on this challenge. Anna is a family oriented, creative foodie with the bonus trait of essence of flavour from choosing a food aspiration (Appliance Wiz). Rudy is a genius foodie rancher with the bonus trait of business savvy from choosing a fortune aspiration (Market Magnate).

If you’d like to play with these sims, they are on the gallery.

Rules:

  1. Start with nothing on an empty lot (I’m starting on Twin Oracle Point in Newcrest, a 50×40 lot).
  2. No selling into personal inventory until your sims have a yard sale table (so do errands, sell to Finchwick stands or Chestnut Ridge general store to earn money to start).
  3. If get free services reward trait, must manually deduct half the cost of groceries ordered (this requires the use of cheats and is because ordered groceries are free in the game with this trait). If both sims complete the Fabulously Wealthy aspiration this restriction will be lifted and groceries can be free.
  4. Lot type used and lifespan is up to you. I’m using a regular residential lot and a long lifespan.
  5. For more Rags to Riches guidelines, see my blog post or video.

Goals:

  1. Complete the two new aspirations that came with the Home Chef Hustle Stuff Pack (Appliance Wiz and Market Magnate). Anna will be working on the Appliance Wiz aspiration and Rudy will be working on the Market Magnate aspiration.
  2. Build a home.
  3. Complete at least the first three tiers of the Fabulously Wealthy aspiration.
  4. Optional, once Rudy completes the Market Magnate aspiration, try using they copypasto spell to copy an extra ambrosia multiple times and see how quickly they can finish the Making Money scenario.

Mods in my Game Related to Home Chef Hustle:

I’m currently only using one mod related to the stuff pack:

BosseLadyTV mod ‘Fewer Pizza Oven Fires’: https://legacy.curseforge.com/sims4/mods/fewer-pizza-oven-fires

Note you don’t have to use the CurseForge app to get the mod, you can just download it from the browser, that’s what I did.

Contact Me:

If you have any questions or want to share your own Sims game play with other Simmers head over to my Facebook group, https://www.facebook.com/groups/maplesimmersimssanctuary or my discord, https://discord.gg/aJaX7Pca8A

Ranching Rags to Riches

Playlist Link

Meet Our Sims

The children from our Cottage Living Rags to Riches are moving the Chestnut Ridge!

Our two main sims are Teen Holly Ito-FitzMoon (traits: genius & rancher, blond teen wearing pink cowboy hat) and her younger child brother Jared Ito-FitzMoon (trait: horse lover). Joining them is their grand aunt Nanami Ito (traits: animal enthusiast & genius), who is a teen and their first cousin, once removed, child Ivy Fitz-Moon (creative). They are all spellcasters. See cousin chart below as an FYI, I had to look it up to figure out the relationship!

See their outfits starting here in the Cottage Living LP finale.

The two main sims will stay for the entire LP, if I increase household size with MCCC, the other two may stay too, but that will depend on how things go!

Cousin Chart:

Source: https://www.familysearch.org/en/blog/cousin-chart

Goals:

  1. Complete the Making Money scenario, earning the majority (approx a minimum of 75%) of our money from the Horse Ranch Pack, most of which will probably come from nectar!
  2. Complete the Expert Nectar Maker aspiration with at least two of our sims (see screenshot of aspiration below). Make at least one bottle of every type of nectar available to our sims, including the special one for spellcasters & the vitality nectar.
  3. Complete the Championship Rider aspiration with one sim (see screenshot of aspiration below).
  4. Explore the Deadhorse Cavern caves in the Galloping Gulch neighbourhood.
  5. Have at least one foal and raise it to see what special traits is can get.
  6. We will need a minimum of one child, possibly two, for the next generation, from either Holly or Jared, most likely Holly as she is older.
  7. I will have some other aspirations I will work on including, but not limited to, the Fabulously Wealthy aspiration, two teen aspirations (Admired Icon and Goal Oriented) with any teen & all child aspirations with our sim children.

Rules:

  1. Sims start with no money, though if starting with existing sims, miscellaneous personal items are okay, as long as they don’t overly help with the challenge. My sims have Nanami’s cow (that was unplanned, thanks game!) and a shed for her. They will have to pay for the shed and the two brooms (mops) they brought with them once they have funds.
  2. Start on the Palomino Junction lot in the Galloping Gulch neighbourhood, the house has been demolished and all that is left is the sheltered area for a horse, some landscaping and a pond that still needs a fishing sign! See screenshot below.
  3. No selling into inventory until you have a yard sale table/street gallery (requires either City Living, Jungle Adventures or Eco Lifestyle).
  4. Majority (a minimum of approximately 75%) of the money for the Making Money scenario should be from the Horse Ranch pack. Once that is completed you can make money however you want. Sims can get starting money from fishing, collecting, frog breeding, etc.
  5. Aging can be whatever you wish. I will have it on long for my current household only.
  6. You can use whatever type of residential lot you’d like. Mine will start as a tiny home (2 tier Tiny Residential), I may possibly change it to a regular residential lot later.
  7. For more Rags to Riches guidelines, see my blog post or video.

Lot – can be found on the gallery under my ID, MapleSimmer:

Horse Ranch Mods in My Game:

I have a number of bug fixing, game tweaking mods in my game, but this will only cover mods that I’m using that are specifically for the Horse Ranch pack.

LittleMsSam has a few mods that are for the Horse Ranch pack, but I am only using the following: – https://lms-mods.com/

  1. Live In Services
  2. Ride, Trot, Canter Here Fix

Bienchen also has a few mods that are for the Horse Ranch pack, these are the ones I’m using: – https://www.seebee.de/sims4me/index.php?list=35

  1. Slower Fun Decrease for Horses
  2. No Horse Competition Cool Down.

Contact Me:

If you have any questions or want to share your own Sims game play with other Simmers head over to my Facebook group, https://www.facebook.com/groups/maplesimmersimssanctuary or my discord, https://discord.gg/aJaX7Pca8A

Making Nectar Money! (Sims 4 Horse Ranch / Growing Together Mash Up)

Playlist link

Most of our sims from our Growing Together LP have moved to Chestnut Ridge!

Goals:

  1. Complete the Expert Nectar Maker aspiration with at least two of our sims (see screenshot below). Make at least one bottle of every type of nectar available to our sims, including the special one for spellcasters & the vitality nectar.
  2. Complete the Championship Rider aspiration with Madison (edited to say we may use Veronica for this instead) (see screenshot below).
  3. Complete the Making Money scenario, earning at least half from Nectar or Horse Ranch EP activities.
  4. Examine the options on the community board.
  5. Buy some mini goats and mini sheep.
  6. Have Avery complete his final child aspiration & Veronica complete any that she’s missing.
  7. Have Madison finish the Lady of the Knits aspiration.
  8. Deal with any midlife crisis or work place rivals that happen, if they do.

Contact Me:

If you have any questions or want to share your own Sims game play with other Simmers head over to my Facebook group, https://www.facebook.com/groups/maplesimmersimssanctuary or my discord, https://discord.gg/aJaX7Pca8A

Generation One Maple Rags to Riches Legacy (Sims 4 Base Game plus optional Spa Day/Island Living Goals)

See my separate post with an overview of the rules and optional goals that apply for all generations.

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Optional ’Prequel’

Do the Castaway Challenge with your sim (or sims, you can use up to three, your two founders and one child sibling if you want). This takes place on a different lot than the one you will play the rest of the generation on (see Note 1).

The rules of Castaway are what you follow if you do this part, not the rules of the legacy challenge apart from the ‘reward’, see below with what you can bring with you when you leave the island.

You can play on a long lifespan or with aging off while doing this challenge but switch it back to normal when you leave the island (or if you prefer, temporarily flag your sims with no aging with MCCC while you do this prequel challenge).

Once you leave the island you can keep the funds you’ve earned, items you unlocked, bees if you’ve befriended them (i.e., if one sim can collect swarms from them) and plants. You can’t keep the value of the island. (https://maplesimmer.video.blog/2021/12/31/castaway-challenge-seasons-edition/).

Note 1. See my gallery (MapleSimmer) for the Castaway lot, either use the Spa Day version or the base game version depending on the packs you own. If you have Island Living, place the lot on the Admiral Wreckage lot. If not, place it on the Landgraab’s now empty lot in Oasis Springs (Acquisition Butte).

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Lots Unlocked:  

Parks/National Parks/Myshuno Center, Wedding Venues, Beaches, and Gyms/Spas

Primary Skills to Focus on: Fishing & Gardening                      
Secondary Skills: Fitness, if have Spa Day, Wellness

Have at least one sim max both fishing and gardening.  Once that is done you can place/build the two park lots in WC and OS and can access/place parks/national parks/SM Center Park/wedding venues in other worlds. You can also visit Granite Falls.

Island Living Traits:

Child of the Ocean (however this doesn’t work well with the fishing aspiration), Child of the Island. These are optional to give to your sims.

Generation Lot: 

Slipshod Mesquite in Oasis Springs (40×30 lot, 2,000 simoleons) or if you have Island Living, then the Key Point lot in the Mua Pel’am neighbourhood of Sulani (40×30, 7,000 simoleons). 

Aspirations:  

  • (can complete with at least one or any sim):
  • Base Game: complete the fishing & gardening aspirations.
  • Complete the bodybuilder aspiration once you’ve unlocked the ability to place a gym.
    If you have Spa Day, have the same sim max wellness too and once you’ve unlocked the ability to place gyms you can also place spas once your sim maxes wellness.
  • Island Living: complete Beach Life aspiration. (Note that aliens, alien hybrids, vampires and plantsims can’t suntan, which is one of the aspiration goals)

Optional During Generation: Complete the three wellness aspirations (one requires a spa, so that one can’t be completed until you unlock the spa 😊). Alternatively, if this is too much for this generation but you’d like to do this goal, you can always add it as a goal for a later generation.

Careers:

1) Athlete, bodybuilder branch. Note once the sim has maxed fitness and joined the bodybuilder branch of the athlete career, you can place the gyms in WC and OS and access/place gym lots in any world.
2) Conservation Career (Island Living), either branch (or both if you want the bodybuilder sim to switch after they max their career).

Extra Island Living Goal: clean up Mua Pel’am, once this has been done place a rental lot/convert a residential lot to a rental in Sulani. This also unlocks beaches.

Optional Island Living Goal: Try to attend all the festivals and events. Here’s a guide to when and where they are. Source is Sims Community: https://simscommunity.info/2022/05/15/sims-4-sulani-events-guide/

Collections to Focus On:

Fishing – at a minimum mount or bowl 20 unique fish (i.e. which is what is required for the fishing aspiration).
Island Living – try to complete the Island Living collections (seashells & treasures) and explore the cave enough times to complete the picture.

Note I will be playing this with my sims from my 2022 Castaway Challenge and Iris’ younger brother Jeffrey.

First part will be on Sunday, July 9, 2023. Playlist link.

Contact Me:

If you would like to help with playtesting this challenge, or if you have any questions or want to share your own Sims game play with other Simmers head over to my Facebook group, https://www.facebook.com/groups/maplesimmersimssanctuary or my discord, https://discord.gg/aJaX7Pca8A.

Note that my discord is the main place where others who are playtesting the challenge are sharing their game play.

Maple’s Legacy: A Rags to Riches Legacy Challenge (Sims 4)

Note that this is still being playtested so is subject to change.

Overview

The basic concept is that both Willow Creek and Oasis Springs start empty* and each generation starts on an empty lot with nothing and you have to do certain goals over the generations to unlock community lots. This is similar to the Drifter Challenge.

Unlike Drifter, you can control all sims in the household and the goals that help you unlock lots are mainly in the early generations, later generation goals are more about exploring different things in the game, either base game or different packs/worlds.

Also, each generation starts when your main heir is a teen (that way they can’t learn as many skills before the generation starts).

*Alternatively, you can leave it built up and not access lots until they are unlocked. If a generation requires you to start on a lot, you’ll have to evict any sims living there and bulldoze the lot before your sims move in. 

To Start

Prepare the save: Bulldoze Willow Creek and Oasis Springs or see above for an alternative suggestion. You will not be able to access any community lots until you’ve met certain goals over the legacy. You can move base game NPCs to Newcrest if you’d like. I plan to have a starting save which will have all the base game NPC’s living in a version of their home in Newcrest (these will be original versions of the NPCs, not the Maxis updated versions).  

Note, I have provided an order for unlocking, but feel free to swap generations if you prefer to unlock a different thing first. 

There will be goals for more than 10 generations. If you just want to do 10 generations, I recommend doing the starting ones that unlock community lots and pick what you want to do for your remaining generations. I plan to add more generations than the 14 currently drafted. 

Starting: your sim (or two sims) start(s) as a teen – can be new or can grab from a previous save, preferably with minimum skills.

Lifespan: Set to normal* for your current household. You can decide what you want aging to be for unplayed households (both your own and NPCs). If you use MCCC you can flag certain sims outside your household to not age vs using the game options.  Each sim can use one youth potion once in their lifetime.

Place your first generation on their starting lot & take their money down to zero (using cheats, give the money away or use household management to temporarily add a second sim and then move them out with the money) or start a Making Money scenario, that will set it to zero too.

Unless specified otherwise, lot traits/challenges can be changed whenever you want and the same applies for the type of residential lot your sims live on (regular/tiny residential/haunted house)

Tips: 

  1. Do a save as before you start any generation in case you aren’t successful and need to start over. 
  2. Don’t have children until you have reached/almost reached your required generation goals (unless the main goal is to have children!). Remember you can take one youth potion per sim per generation. 

*If you want to take your time with the challenge, you can use a long lifespan and just age up children when they meet the goals for aging them up, though rules/goals will reflect the expected use of the normal lifespan.

Rules/Goals That Apply for all Generations, unless stated otherwise

Rules:

1.   The heir will leave home once they become a teen & start over with nothing* on the lot noted for their generation. * Exception to this rule: if they bring something with them, they need to pay for the value before they buy anything else and before they can leave their neighbourhood. (See rule 2).

2.   Your sim(s) can’t leave their neighbourhood unless they have 1,000 simoleons.
Exceptions: they can go to an active career, including high school, or to do work tasks for work from home careers, but you can only do your tasks, nothing else (spellcasters can visit MagicHQ to learn magic/buy things from the vendors, nothing else).

3.   Unless stated otherwise in a generation’s goals, your main sim must have at least two children with one other sim in the household & both children will move to the lot for the next generation. The oldest will be the heir. Whether the main sim marries the other sim who is the co-parent is up to you. Children born from alien abduction do not qualify to be heirs.

4.   When the heir becomes a teen, the heir and the sibling born after will move to the new lot.
Note if there are additional younger siblings you can bring them if & when you want, and apart from the two that need to remain, any other children can move back to their family home or to another lot to make room for the next generation. While the intent is for the non heir sibling to remain in the household, if you prefer, you can move them out if you wish once they have completed their goals for the generation.  

5.   Whenever you move any sims into the household, they can’t bring money or anything of value with them (they can bring a few minor personal items, like a journal). This also applies to any siblings you may temporarily move into the household.

6.   If a base game neighbourhood hasn’t been lived in by a previous generation, don’t visit that neighbourhood until it has been lived in. For other worlds, they can access them right away unless they are stated to unlock after your sims live there. Note for generations where you can choose between a base game lot and a lot from a pack, the base game neighbourhood will unlock even if you don’t choose to live there.

7.   If you wish, your sim(s) can meet their prospective spouse as a teen and move them in.  If you do, the same goals noted for heirs and siblings apply to them.

8.   Optional: if your sims attend university, you can temporarily turn aging off for 2 terms of university.

9.   Both base game hidden lots (Forgotten Grotto & Sylvan Glade) can be accessed when you unlock parks (even if none of your sims have lived in the neighbourhood that lets you access Sylvan Glade).

10.  If a career is mentioned, the goal will be to max it unless stated otherwise.

11.  Get Together clubs can’t be used to make money (for example, no painting clubs with sims outside the household). Other than that, you can use clubs however you want, and club gatherings can be held on the home lot.

12.  Unless specified for a particular generation, you can choose or randomize traits.
Optional: choose a trait from the pack a generation is focusing on (these traits will be stated so you know what they are (this still needs to be added)).

13. Optional: your sim can’t sell into their personal inventory until they’ve completed the fortune aspiration. If you want to do this, your sim can bring a yard sale table from the previous generation or just start with one for generation one. They will have to pay for that before they can buy anything or travel. (this requires either City Living, Eco Lifestyle or Jungle Adventures to access the yard sale table). If you want to make it harder, no marking up items until you’ve repaid the cost of the yard sale table.  

Goals:

1.   Your heir and any siblings that join them must age up as an A high school student and if you have Parenthood, they need to have at least three character values (whether they are positive, or negative, is up to you).

2.  Some of these optional goals may be required for certain generations. Also, feel free to add your own optional goals for any/all generations. I just recommend you state them up front (or as you think of them) to help you focus on making those goals.

3.   Optional: every generation must complete the Fabulously Wealthy aspiration. They shouldn’t start working on it until they are on the lot for their generation, and they should have a home and simoleons that total a minimum of 200,000 simoleons before you switch to that aspiration (mainly because any yard sale/street sale/business funds earned apply to the entire household so that type of income earned by the previous generation after the children were born will also count towards the income goal of the next generation).

4.   Optional: use the Simple Living lot challenge until one sim per each generation unlocks the Simple Living Cookbook (requires Cottage Living and requires you to max cooking and cook a certain number of times with the challenge on).

5.   Optional: have all your sims:

  • As infants, at a minimum be happy infants, preferably top-notch infants.
  • Reaching infant Growing Together milestones are optional. If you want to make this a goal, you can switch to a long lifespan while you have infants but take family leave/vacation time and focus on the infant while aging is off / on long or if you use mods, Bienchen has an infant care tweaks mods that speeds up the milestones.
  • As toddlers, at a minimum be happy toddlers, preferably top notch toddlers, and
  • As children, complete at least one childhood aspiration, preferably all four childhood aspirations (plus 4 GRO child aspirations if you want)
  • If you have Seasons, max scouts before they age up to young adults.
  • If you have High School Years, complete any/all teen aspirations (there are four in total).

Occults: Feel free to play as any occult, though if you play as a vampire, try having their children as if your vampire sims were aging on a normal lifespan.  Spellcasters can access Magic HQ with their runestone, or through the magic portal off of a residential lot (i.e. before bars unlock, your sims can access it from the bar once it’s unlocked).

Links to Goals/Rules for Specific Generations:

Generation One (Base Game plus optional Spa Day/Island Living Goals)

Generation Two (Base Game, Optional Get Together)

Generation Three (Base Game Painting)

Generation Four (Base Game Writing): Link TBA

Generation Five (City Living): Link TBA

Generation Six (Dine Out): Link TBA

Generation Seven (Base Game and Get to Work): Link TBA

Generation Eight (Cats & Dogs): Link TBA

Generation Nine (Get Famous): Link TBA

Generation Ten (Eco Lifestyle & Outdoor Retreat): Link TBA

Generation Eleven (Discover University): Link TBA

Generation Twelve (Cottage Living): Link TBA

Generation Thirteen (Snowy Escape & Jungle Adventures): Link TBA

Generation Fourteen (Mini Baby Challenge): Link TBA

Note that I have a draft working copy of goals for all generations available on my discord. Once they are finalized, or at least closer to being finalized, I will either add a link to that document here or do separate blog posts for each generation, similar to what I will do for the first generation and link them.

Contact Me:

If you would like to help with playtesting this challenge, or if you have any questions or want to share your own Sims game play with other Simmers head over to my Facebook group, https://www.facebook.com/groups/maplesimmersimssanctuary or my discord, https://discord.gg/aJaX7Pca8A.

Note that my discord is the main place where others who are playtesting the challenge are sharing their game play.

No Skills, No Problem Scenario, Cottage Living Edition (Sims 4)

Playlist link TBA

Meet Lila Mayberry, who is a creative freegan who is also an animal enthusiast and is about to embark on the No Skills, No Problem Scenario. The twist, we’re going to try and get a golden chicken to help her get a perfect garden since she won’t be able to gain any skills and evolve her garden herself. As per the scenario goals, she is starting with no simoleons and on a now empty lot (3 Olde Mill Lane in Henford on Bagley). As an aside, she is playing in the same save and neighourhood that Cameron McGregor is in, i.e. the sim used in my playthrough of the Extraterrestrial Researcher Scenario.

If you’d like to play with Lila, she’s now on the gallery.

The scenario goals are quite simple, have 400,000 simoleons while not being able to gain any skills.

In addition to this goal, I plan to complete the following aspirations:

  1. Fortune Aspiration
  2. Both Spellcaster Aspirations (Spellcraft & Sorcery and Purveyor of Potions)
  3. Curator Aspiration

She will also work on other aspirations as best she can when not being able to gain any skills.

As for the rags to riches element, the main rule I will be following is that Lila won’t be able to sell into her personal inventory until she has earned enough for a yard sale table. So she will have to first earn money by taking on errands, selling fish/produce to the Finchwick grocery or gardening stands or taking on odd jobs.

For more Rags to Riches guidelines, see my blog post.

Contact Me:

If you have any questions, need troubleshooting help or want to share your own Sims game play with other friendly Simmers please head over to my Facebook group, Sims Sanctuary or my Discord

Extraterrestrial Researcher with a Rags Start! (Sims 4 Scenario)

Playlist link

Meet Cameron McGregor, who is a genius, geek and animal enthusiast and is about to embark on the Extraterrestrial Researcher Scenario. The twist? He’s starting with nothing on an empty lot (2 Olde Mill Lane in Henford on Bagley).

If you’d like to play with Cameron, he’s now on the gallery.

The scenario goals themselves are pretty simple, bring back 5 unique living alien critters from voyages into space.

In addition to this goal, I plan to have Cameron complete the nerd brain aspiration.

As for the rags start, the main rule I will be following is that Cameron won’t be able to sell into his personal inventory until he has earned enough for a yard sale table. So he will have to first earn money by taking on errands, selling fish/produce to the Finchwick grocery or gardening stands or taking on odd jobs. There are other ways to earn money that can be used if you want to play along with a rags start (getting a job or programming or writing using a public computer are other ways that come to mind).

For more Rags to Riches guidelines, see my blog post.

Contact Me:

If you have any questions, need troubleshooting help or want to share your own Sims game play with other friendly Simmers please head over to my Facebook group, Sims Sanctuary or my Discord

Growing Together Rags to Riches (Sims 4)

My latest LP for Growing Together LP is a variation on rags to riches, as my family will get to start with an empty house. First part should be up later today, March 24, 2023 at 3 pm EDT. Playlist link to TBA.

Meet our Family:

The Samuels are a close knit family. including a recently widowed mom who has a teen, a child, an infant and another one on the way! Her husband passed away recently and she used the little insurance money remaining to buy an unfurnished home in San Sequoia, which is new town for her and her family but happens to be where her sister is currently living. How will they all manage? Gallery link for the family.

Mom, young adult Madison Samuels, she is creative, family oriented and an animal enthusiast. She has the bonus collector trait from choosing a nature aspiration.

Teen, Brynn Samuels, she is a creative and a geek & has the muser trait from choosing a creativity aspiration. She will be joining us in the fall as she is currently on an exchange for the summer in Mt. Komorebi.

Child, Fiona Samuels who is an animal enthusiasts.

Infant, Avery Samuels who is sunny.

Family cat Mimi, who is a glutton, clever and a prowler!

Also in the San Sequoia is Madison’s young adult sister Sage Galloway. She is a genius bookworm, who also happens to be an animal enthusiast. She has the quick learner trait from choosing a knowledge aspiration.

Goals:

  1. Have Madison at a minimum complete the Parenthood parent aspiration, the fortune aspiration & one nature aspiration. She will also work on other aspirations and complete what she can.
  2. When our teen Brynn joins the household she needs to complete the overachiever teen aspiration and like her mom she will also work on other aspirations, including her primary aspiration, Bestselling Author.
  3. Have all children, starting with Fiona, complete all child aspirations, including the four new ones.
  4. Have all children learn how to ride a bike.
  5. Have all infants, starting with Avery, complete all infant milestones and try all infant foods (both mashed and finger foods) and as a toddler, max all skills.
  6. Furnish their home so that it suits a family living there!
  7. See if we can complete all the puzzles!
  8. The family must buy and build a treehouse and fully upgrade it.

Will Madison meet someone and if she does, what impact will that have on her family?

Optional Goal: Complete the Making Money scenario.

Rules:

  1. Sims start with nothing except the unfurnished house on 23 Eucalyptus Lane, a 30×20 lot in the Hopewell Hills area of San Sequoia (gallery link for my starting home, see screenshot below)
  2. No selling into inventory until you have a yard sale table/street gallery (requires either City Living, Jungle Adventures or Eco Lifestyle).
  3. Aging can be whatever you wish. I will have it on long for my current household only.
  4. You can use whatever type of residential lot you’d like. Mine is a tiny home (2 tier Tiny Residential)
  5. For more Rags to Riches guidelines, see my blog post or video.

Here’s their starting home as an FYI:

Contact Me:

If you have any questions or want to share your own Sims game play with other Simmers head over to my Facebook group, https://www.facebook.com/groups/maplesimmersimssanctuary or my discord, https://discord.gg/aJaX7Pca8A